Hello! I'm Rachel and I'm a 3D animator for video games and film based in the "weird city" of Austin, Texas. I work primarily in Autodesk software Maya and 3DS Max, though I also have experience animating in Blender.
When I'm not at the computer pulling the strings on digital characters/creatures, I'm also a wildlife artist; it's no secret that I practice a little taxidermy on the side, creating both real and imaginary creatures, for my own enjoyment as well as to help pay the bills in between animation work (check it out: Weird City Taxidermy). I like to think it means I’m just doing my best to breathe life into things in whatever way I can. Thanks for stopping by! I hope you see something you like while you're here