Hello!  I'm Rachel and I'm a 3D animator for video games and film based in the  "weird city" of Austin, Texas. I work primarily in Autodesk software  Maya and 3DS Max, though I also have experience animating in Blender.

When  I'm not at the computer pulling the strings on digital  characters/creatures, I'm also a wildlife artist; it's no secret that I  practice a little taxidermy on the side, creating both real and  imaginary creatures, for my own enjoyment as well as to help pay the  bills in between animation work (check it out: Weird City Taxidermy).  I like to think it means I’m just doing my best to breathe life into  things in whatever way I can. Thanks for stopping by! I hope you see  something you like while you're here